3D City: Metaverse v2.0
  • 1. 3D City Introduction
  • 2. The Market Landscape
    • 2.1 Current Gaming Industry
    • 2.2 Opportunities and Challenges
  • 3. Concept and Gameplay of 3D City Metaverse
    • 3.1 Game Concept
    • 3.2 Gameplay Mechanics
    • 3.3 Offline Gameplay
  • 4. Technology and Architecture
    • 4.1 Dynamic Bridging Mechanism
      • The Anatomy of the Bridge Pool
      • Presale Dynamics & Liquidity Provisions
      • Cross-Chain Interoperability: The Technical Backbone
    • 4.2 Blockchain Integration
      • Custom Blockchain Logic
      • In-game Wallet
      • Transparent and Immutable Transactions
      • Decentralized Asset Ownership
    • 4.3 Game Architecture
      • Networking Capabilities
      • Performance Optimization
      • Mobile and Multiplayer Versions
      • Unreal Engine 5 & Metahumans
      • State-of-the-Art Locomotion System
      • Blueprints & C++
  • 5. Revenue System
    • 5.1 In-Game Marketplace
    • 5.2 Rewards and Staking Mechanism
    • 5.3 Building Rewards
    • 5.4 Staking Rewards
    • 5.5 P2E Smart Contract Technical Analysis
    • 5.6 Open Source | Contribute
  • 6. Marketing Strategy
    • 6.1 Community Engagement
    • 6.2 Targeted Promotions
    • 6.3 Building Anticipation
    • 6.4 Partnerships and Collaborations
  • 7. Legal Considerations
  • 8. Roadmap and Future Plans
    • 8.1 Roadmap Summary
  • 9. Current Team and Future Expansion
    • 9.1 Community Engagement
    • 9.2 Future Game Expansion
  • 10. Summary of 3D City Metaverse's Value Proposition
  • 11. Call to Action
    • 11.1 As a Gamer
    • 11.2 As a Blockchain Enthusiast
    • 11.3 As a Potential Investor
    • 13.4 As a Prospective Team Member
  • 12. Tokenomics
  • 13. Exploring the Lands of 3D City Metaverse
  • 14. Privacy Policy
  • 15. Terms of Service
  • 16. Support & FAQ
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  1. 4. Technology and Architecture

4.1 Dynamic Bridging Mechanism

In the ever-evolving landscape of blockchain technology, the ability to seamlessly interconnect multiple chains stands as a testament to innovation and forward-thinking. The 3D City Metaverse project, always at the forefront of such advancements, is elated to unveil its cutting-edge bridging mechanism. This mechanism is not just a technical marvel but a beacon of transparency and consistency in the decentralized world.

Introduction

The essence of a metaverse lies in its boundless nature, and our token, 3DC, is designed to reflect just that. As we expand our horizons across multiple blockchains like Apex, Polygon, Injective, BNB, and ETH, it becomes imperative to ensure that our token operates with the same integrity and consistency on every platform. This is where our dynamic bridging mechanism comes into play.

The Vision Behind the Bridge

Our bridging solution is rooted in two core principles:

  1. Transparency: Every token holder, be it a seasoned trader or a casual gamer in our metaverse, should have absolute clarity about the number of tokens in circulation, irrespective of the chain they're on.

  2. Consistency: The decentralized world thrives on trust. To foster this trust, we've ensured that the total supply of 3DC remains unaltered, no matter which blockchain it resides on. This consistency is not just a promise but a coded guarantee.

The Mechanism's Core

At the heart of our bridging solution lies a dedicated "bridge pool" on each chain. This pool acts as both a buffer and a facilitator, ensuring that tokens can move freely between chains without causing any discrepancies in the total or circulating supply.

Why is this Revolutionary?

While many projects offer bridging solutions, the 3D City Metaverse's approach stands out due to its unwavering commitment to maintaining a uniform circulating supply. This not only ensures fairness but also eliminates the complexities often associated with cross-chain transfers.

In the subsequent sections, we'll delve deeper into the workings of this mechanism, offering insights and examples to elucidate its functionality. Join us on this journey as we redefine cross-chain interactions in the metaverse.

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Last updated 1 year ago

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