3D City: Metaverse v2.0
  • 1. 3D City Introduction
  • 2. The Market Landscape
    • 2.1 Current Gaming Industry
    • 2.2 Opportunities and Challenges
  • 3. Concept and Gameplay of 3D City Metaverse
    • 3.1 Game Concept
    • 3.2 Gameplay Mechanics
    • 3.3 Offline Gameplay
  • 4. Technology and Architecture
    • 4.1 Dynamic Bridging Mechanism
      • The Anatomy of the Bridge Pool
      • Presale Dynamics & Liquidity Provisions
      • Cross-Chain Interoperability: The Technical Backbone
    • 4.2 Blockchain Integration
      • Custom Blockchain Logic
      • In-game Wallet
      • Transparent and Immutable Transactions
      • Decentralized Asset Ownership
    • 4.3 Game Architecture
      • Networking Capabilities
      • Performance Optimization
      • Mobile and Multiplayer Versions
      • Unreal Engine 5 & Metahumans
      • State-of-the-Art Locomotion System
      • Blueprints & C++
  • 5. Revenue System
    • 5.1 In-Game Marketplace
    • 5.2 Rewards and Staking Mechanism
    • 5.3 Building Rewards
    • 5.4 Staking Rewards
    • 5.5 P2E Smart Contract Technical Analysis
    • 5.6 Open Source | Contribute
  • 6. Marketing Strategy
    • 6.1 Community Engagement
    • 6.2 Targeted Promotions
    • 6.3 Building Anticipation
    • 6.4 Partnerships and Collaborations
  • 7. Legal Considerations
  • 8. Roadmap and Future Plans
    • 8.1 Roadmap Summary
  • 9. Current Team and Future Expansion
    • 9.1 Community Engagement
    • 9.2 Future Game Expansion
  • 10. Summary of 3D City Metaverse's Value Proposition
  • 11. Call to Action
    • 11.1 As a Gamer
    • 11.2 As a Blockchain Enthusiast
    • 11.3 As a Potential Investor
    • 13.4 As a Prospective Team Member
  • 12. Tokenomics
  • 13. Exploring the Lands of 3D City Metaverse
  • 14. Privacy Policy
  • 15. Terms of Service
  • 16. Support & FAQ
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  1. 4. Technology and Architecture
  2. 4.3 Game Architecture

State-of-the-Art Locomotion System

PreviousUnreal Engine 5 & MetahumansNextBlueprints & C++

Last updated 2 years ago

State-of-the-Art Locomotion System: At the core of the gameplay experience in 3D City Metaverse is an advanced locomotion system. This system governs the movement of characters within the game, enabling them to walk, run, jump, and interact with the environment in a manner that feels realistic and responsive. By utilizing cutting-edge techniques in animation blending and physics-based movement, our locomotion system provides a foundation for immersive and engaging gameplay.

Seamless Transition Between Actions: The advanced locomotion system allows for seamless transitions between different actions and movement states. Whether a character is running at full speed, slowly creeping around a corner, or jumping over an obstacle, their movements will flow naturally from one state to the next. This fluidity enhances the realism of the game and allows players to fully immerse themselves in the role of their character.

Integration of Parkour Elements: Building upon the foundation of our locomotion system, we've integrated a variety of parkour elements into the gameplay of 3D City Metaverse. Parkour, also known as free-running, involves using agility and creativity to navigate through a complex environment, often by vaulting, climbing, or jumping over obstacles.

Interactive Environment: With the integration of parkour elements, the game environment becomes a playground for players to explore and interact with. Buildings become scalable structures, railings and ledges become opportunities for vaulting, and gaps between rooftops become challenges to overcome with a daring leap. This adds an additional layer of depth and excitement to the exploration aspect of the game, encouraging players to view the city from different perspectives and find creative ways to navigate the environment.

Enhanced Character Control: The integration of parkour also enhances the level of control players have over their character. By allowing characters to interact with the environment in diverse ways, players are given more freedom and flexibility in how they navigate the game world. This can lead to thrilling chases, strategic escapes, or simply the joy of exploring the city in a unique and dynamic way.

In conclusion, the merging of an advanced locomotion system with parkour elements forms a key part of the gameplay in 3D City Metaverse. By empowering players with a range of movement options and encouraging interaction with the environment, we aim to provide an immersive and thrilling gaming experience that sets our metaverse apart.